Who are we?

We’re a BAFTA-nominated video game studio based in Australia, developing narrative-driven games that’ll blow your mind and make your heart race and soar.

 

What’s our story?

Modern Storyteller started out in 2012 as Nick Pearce’s one-man modding alias. After creating a wildly successful mod, The Forgotten City, which racked up over 4 million downloads and became the first mod in history to win a national Writers’ Guild award, Nick handpicked a small team of industry veterans in 2017 to form Modern Storyteller, the studio.

 

What have we made?

Our first game, The Forgotten City, was released on 28 July 2021 to critical acclaim:

  • “A narrative masterpiece. 9/10″ – Game Informer
  • “Amazing… exquisitely well-written. 9/10” – IGN
  • “Superb… a deeply satisfying adventure. 9/10” – GameSpot

 

The Forgotten City has Metacritic ratings from 90 (on Switch) to 84 (on PC) and a Steam rating of “Overwhelmingly Positive” at the time of writing.

  • Accolades include:
    Nominee – Game of the Year – BAFTAs 2022
    Nominee – Best Debut Game – BAFTAs 2022
    Nominee – Outstanding Achievement in Narrative – DICE Awards 2022
    Nominee – Debut Indie Game – The Game Awards 2021
    Winner – Excellence in Narrative – Australian Game Developer Awards 2021
    Nominee – Ultimate Game of the Year – The Golden Joystick Awards 2021
    Nominee – PC Game of the Year – The Golden Joystick Awards 2021
    Winner – Interactive Media – Australian Writers’ Guild 2016

 

 

Who’s on our team?

 

Nick Pearce

MANAGING director / founder

Nick is a BAFTA-nominated video game writer, director and producer whose career began with a passion project mod, The Forgotten City. Before developing games, Nick spent 10 years as a lawyer, arbitrator, and strategy advisor in the corporate world.​

Alex Goss

PROGRAMMER

Alex Goss is a veteran software engineer and game developer. Before joining Modern Storyteller, he was part of the team that created the award-winning Earthlight VR, a Virtual Reality space walk experience made in consultation with NASA.

 

 

 

JOHN EYRE

ARTIST

John Eyre is a talented Environment Artist who has previously worked at Defiant Development on GOTY-award-winning titles like Hand of Fate 2.

 

 

 

 

 

What’s next for us?

We’re working on some exciting new ideas, and we’ll announce our next game once it’s ready. If you’d like to be the first to know, please follow us on Twitter, Facebook, Instagram or sign up for our mailing list, here.